
Diaphony is a co-operative rhythm game telling a tale of two. Castor and Pollux–Gemini, the Twin Gods, the Dioscuri–come together to play a beautiful song. Enraptured in an eternal dance, two souls must stay perfectly in sync to deliver the perfect performance.
GAMEPLAY CAPTURE
I worked as the project lead, as well as a programmer and artist alongside Simona Garcia to create this game for my CTIN-289 class. Over the course of around 5 weeks, I created 2D visual assets, coded integral functionality in C#, facilitated playtests, and kept a running GDD and Development Plan to create Diaphony.